Higher quality worldspace meshes of marine equipment used in Natural Selection 2, officially adopted and merged into the game in April 2019 with Patch 327.
The primary focus was unifying the UV sets of both view/1st person and world/3rd person models, as previously both used unique UV sets which required baking the texture from the view onto the world model every time a change was made, additionally these new meshes are boasting increased detail and have a very similar poly count due to some sub optimal modelling in the old meshes.