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Separation [2h design challenge]

As part of a speed design challenge I created this environment within 2 hours, including animations, lighting and post processing. Utilizing Unreal Marketplace assets as a base for the meshes and textures.

The theme of the challenge was: Separation

This was done on the preview version of Unreal Engine 5 in May 2021.

Challenge was organized by Jamie "Kash" Sloan.

The entire camera and character animation was done in sequencer and control rig within those 2 hours.

The entire scene is lit by only a directional sunlight peeking through the window and a few emissive surfaces.

The entire scene is lit by only a directional sunlight peeking through the window and a few emissive surfaces.

Alternate version with less intense lighting.

Alternate version with less intense lighting.