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Unearthed [Natural Selection 2]

In early 2019 I was tasked to create several props, textures and shaders for a new map in Natural Selection 2.
I also had full liberty in creating the official trailer.

Map created by Jamie "Kash" Sloan.
Additional work by Paul Wolfe, Chris Gates, Trevor Harris and the CDT at Unknown Worlds Entertainment.

The map reveal trailer I made for Unknown Worlds Entertainment.

Tree model created by Paul Wolfe, additional work by Trevor Harris. Fog, tarp models and toxic goo by me.

Tree model created by Paul Wolfe, additional work by Trevor Harris. Fog, tarp models and toxic goo by me.

Various animated screens using a custom flipbook hybrid approach, bringing fully animated texture support to the Spark Engine. The animations were initially created within After Effects while later version were done in Davinci Resolve.

Custom hologram model and shader, showing the level as a small scale preview.

Custom hologram model and shader, showing the level as a small scale preview.

Toxic goo shader that uses a custom flowmap method.

Toxic goo shader that uses a custom flowmap method.

Dripping goo model and shader by me.

Dripping goo model and shader by me.